Seven witches are destroying this world by raising an army of undead warriors. My job is to hunt and kill the seven witches, though I take on this task reluctantly. Perhaps killing these witches will restore balance to the world.
This is my journey. My only goal is to tell a good story.
I walked. And walked. And walked. I had a long way to go, backtracking my steps to find that white horse. Would she still be there? Perhaps she has died. I’ll never know unless I try.
I walked all day and all night, 48 hours straight. I passed four towns, some of which I may have visited before, some of which were new. I stole some more obsidian: I didn’t even give the people an explanation. They don’t need this dark material.
It was amazing how much progress I could make, though, when I wasn’t hunting witches, helping villagers, or building shelters. I harvested some wood at one point, but that’s it. Otherwise I made a straight line back home.
The monsters were few: perhaps I’ve cleared them out of these fields already? But they’ll come back. They will as long as those witches are alive. Only five left though. Only five.
At the end of the second day I found the Cross of Salvation. This altar has saved me several times now. I opened the door and flopped into bed, exhausted. I’ll get my horse in the morning.
I deposited a few more items in the Cross of Salvation’s chest: horse armor, saddles, bricks. I can’t carry this stuff forever. Given the abundance of horses nearby, perhaps some wayward traveler can make use of this stuff.
I went back to the field and found my pillar of sand.
The white horses were in abundance. I planted the sunflowers that I’ve been saving for weeks as a way of thanking the herd for allowing me to take one of their own.
I chose one with a pure coat. She was restless at first, but I tamed her quickly. I put a saddle on her, then golden armor. I will call her Lightning.
Now that I had a mount, I needed to ride. My next goal was to find the swamplands. Witches love to dwell in swamps, and I heard there was a particularly foal witch crafting magick there, the witch T’shira.
On my previous outings I’d ventured south, far south. This time I headed west. With my new horse, I felt like I could go anywhere and do anything.
I rode all night. The monsters were nonexistent. Perhaps this world was starting to turn around after all.
I learned, though, that horse riding wasn’t as easy as I thought. Eventually I reached a desert, and while scrambling down a ledge, I accidentally jumped Lightning onto a cactus. She was hurt, but by morning, she was feeling better.
At the end of the night I found another pyramid. This one was buried deep underground: have these witches been wreaking havoc for ages? Pyramids don’t get buried in the sand overnight.
Confident that the pyramid was abandoned, I entered it quickly and dove down the treasure pit. I knew these pits were armed, but I could now easily disarm them in a matter of seconds. I found iron and gold, and most importantly, diamonds. I now had enough diamonds to reforge the sword that I lost. That would come later. For now, this pyramid needed to be destroyed.
I rigged up the TNT, knowing now to put it closer so that one explosion triggers another. As the sun was rising I detonated my bomb. The tops of the towers and the top of the pyramid were now destroyed. A huge crater was all that remained.
What was once hidden has now come into the light. This pyramid was buried, forgotten by everybody. But evil that is forgotten can later be remembered. All treachery is eventually revealed.
This crater is a reminder, then, that evil will be punished in the end.